Aetna Mobile

Aetna Mobile

Aetna Mobile

Leading the end-to-end redesign of a Health Insurance mobile application as a UX team of one.

Leading the end-to-end redesign of a Health Insurance mobile application as a UX team of one.

Role

Employer

Client

Year

UI/UX Lead

2016

Blaize needed a product that made machine-learning workflows more accessible without removing the technical control specialists required. In response, Argo envisioned a single visual workspace for model-building workflows—using guided paths and contextual help to simplify common tasks, while keeping deeper configuration available when users needed it.

Critically, Argo was not just defining a product vision. The team was responsible for making this interface real in working front-end code that Blaize’s backend engineering team could deploy.

I joined the team with a focused mandate: lead the design-side Design System and partner closely with development to ensure high-quality implementation. I was also responsible for designing a guided entry experience for model creation, refining and extending the visual language, and contributing interaction patterns across the product as needed.

Discovery & Planning
Heuristic Evaluation
Stakeholder Interviews
Research Synthesis
Information Architecture
Art Direction
Visual Design
Interaction Design
Design System
Prototyping
Guidelines & Documentation

In collaboration with argodesign, I designed the primary guided entry experience for model creation, refined and elevated the visual language, contributed additional interaction and visual artifacts, and delivered the Design Language System—all while working closely with development to ensure quality implementation.

The outcome was not just a more polished set of screens. The team had a more cohesive product language, a practical design-to-code workflow, and a working front-end foundation that could move into Blaize’s deployment process.

Role

Employer

Client

Year

UI/UX Lead

2016

Blaize needed a product that made machine-learning workflows more accessible without removing the technical control specialists required. In response, Argo envisioned a single visual workspace for model-building workflows—using guided paths and contextual help to simplify common tasks, while keeping deeper configuration available when users needed it.

Critically, Argo was not just defining a product vision. The team was responsible for making this interface real in working front-end code that Blaize’s backend engineering team could deploy.

I joined the team with a focused mandate: lead the design-side Design System and partner closely with development to ensure high-quality implementation. I was also responsible for designing a guided entry experience for model creation, refining and extending the visual language, and contributing interaction patterns across the product as needed.

Discovery & Planning
Heuristic Evaluation
Stakeholder Interviews
Research Synthesis
Information Architecture
Art Direction
Visual Design
Interaction Design
Design System
Prototyping
Guidelines & Documentation

In collaboration with argodesign, I designed the primary guided entry experience for model creation, refined and elevated the visual language, contributed additional interaction and visual artifacts, and delivered the Design Language System—all while working closely with development to ensure quality implementation.

The outcome was not just a more polished set of screens. The team had a more cohesive product language, a practical design-to-code workflow, and a working front-end foundation that could move into Blaize’s deployment process.

Role

Employer

Client

Year

UI/UX Lead

2016

Blaize needed a product that made machine-learning workflows more accessible without removing the technical control specialists required. In response, Argo envisioned a single visual workspace for model-building workflows—using guided paths and contextual help to simplify common tasks, while keeping deeper configuration available when users needed it.

Critically, Argo was not just defining a product vision. The team was responsible for making this interface real in working front-end code that Blaize’s backend engineering team could deploy.

I joined the team with a focused mandate: lead the design-side Design System and partner closely with development to ensure high-quality implementation. I was also responsible for designing a guided entry experience for model creation, refining and extending the visual language, and contributing interaction patterns across the product as needed.

Discovery & Planning
Heuristic Evaluation
Stakeholder Interviews
Research Synthesis
Information Architecture
Art Direction
Visual Design
Interaction Design
Design System
Prototyping
Guidelines & Documentation

In collaboration with argodesign, I designed the primary guided entry experience for model creation, refined and elevated the visual language, contributed additional interaction and visual artifacts, and delivered the Design Language System—all while working closely with development to ensure quality implementation.

The outcome was not just a more polished set of screens. The team had a more cohesive product language, a practical design-to-code workflow, and a working front-end foundation that could move into Blaize’s deployment process.

Role

Employer

Client

Year

UI/UX Lead

2016

Blaize needed a product that made machine-learning workflows more accessible without removing the technical control specialists required. In response, Argo envisioned a single visual workspace for model-building workflows—using guided paths and contextual help to simplify common tasks, while keeping deeper configuration available when users needed it.

Critically, Argo was not just defining a product vision. The team was responsible for making this interface real in working front-end code that Blaize’s backend engineering team could deploy.

I joined the team with a focused mandate: lead the design-side Design System and partner closely with development to ensure high-quality implementation. I was also responsible for designing a guided entry experience for model creation, refining and extending the visual language, and contributing interaction patterns across the product as needed.

Discovery & Planning
Heuristic Evaluation
Stakeholder Interviews
Research Synthesis
Information Architecture
Art Direction
Visual Design
Interaction Design
Design System
Prototyping
Guidelines & Documentation

In collaboration with argodesign, I designed the primary guided entry experience for model creation, refined and elevated the visual language, contributed additional interaction and visual artifacts, and delivered the Design Language System—all while working closely with development to ensure quality implementation.

The outcome was not just a more polished set of screens. The team had a more cohesive product language, a practical design-to-code workflow, and a working front-end foundation that could move into Blaize’s deployment process.

Guided Entry

Guided Entry

My initial contribution was designing a guided approach to AI model creation. I used a conversational fill-in-the-blank approach—keeping the first decision lightweight while gathering context to guide users toward the right model path and level of support.

My initial contribution was designing a guided approach to AI model creation. I used a conversational fill-in-the-blank approach—keeping the first decision lightweight while gathering context to guide users toward the right model path and level of support.

My initial contribution was designing a guided approach to AI model creation. I used a conversational fill-in-the-blank approach—keeping the first decision lightweight while gathering context to guide users toward the right model path and level of support.

Cohesive Product Language

Cohesive Product Language

I began with a systematic audit of the existing product and then refined and elevated the product language across visual styling, accessibility, core UI, interaction patterns, workflow components, iconography, and illustration.

I began with a systematic audit of the existing product and then refined and elevated the product language across visual styling, accessibility, core UI, interaction patterns, workflow components, iconography, and illustration.

I began with a systematic audit of the existing product and then refined and elevated the product language across visual styling, accessibility, core UI, interaction patterns, workflow components, iconography, and illustration.

Design System

Design System

I was responsible for establishing the team’s design-side tools and methodology for creating a living Design System. I built it from the ground up—extending the earlier product audit to consolidate, organize, and document what the team needed.

I was responsible for establishing the team’s design-side tools and methodology for creating a living Design System. I built it from the ground up—extending the earlier product audit to consolidate, organize, and document what the team needed.

I was responsible for establishing the team’s design-side tools and methodology for creating a living Design System. I built it from the ground up—extending the earlier product audit to consolidate, organize, and document what the team needed.

QA & Implementation

QA & Implementation

My role continued through design-intent discussions, implementation review, and QA.

My role continued through design-intent discussions, implementation review, and QA.

My role continued through design-intent discussions, implementation review, and QA.

Shared System
Shared System
Shared System

Abstract housed the shared library and visual standards, with Inspect providing implementation-ready specifications.

Abstract housed the shared library and visual standards, with Inspect providing implementation-ready specifications.

Implementation
Implementation
Implementation

Ian MacDowell, argo’s tech lead, translated the shared system into React components and a Storybook library.

Ian MacDowell, argo’s tech lead, translated the shared system into React components and a Storybook library.

QA & Iteration
QA & Iteration
QA & Iteration

Together, we resolved implementation questions while reviewing fidelity and feeding improvements back into the system.

Together, we resolved implementation questions while reviewing fidelity and feeding improvements back into the system.

Personal & Human

Emphasize Frost's model for building relationships with a personal banker.

Personal & Human

Emphasize Frost's model for building relationships with a personal banker.

Tools

Tools

Tools

Sketch

Sketch

Sketch

Abstract

Abstract

Abstract

Principle

Principle

Principle

Methods

Methods

Methods

Sketching
Sketching
Wireframing
Wireframing
User Flows
User Flows
Visual Design
Visual Design
Icon Illustrations
Icon Illustrations
Iconography
Iconography
Interaction Design
Interaction Design
Design System
Design System
Prototyping
Prototyping

Next

Next

© 2026 Bryce Swihart

© 2026 Bryce Swihart

© 2026 Bryce Swihart